A Cost is the amount of Aether () that must be paid by a player to gain a card, charge, or resolve a nemesis power card. Supply cards display their cost in the top right corner of each card. Starter cards have a cost of 0 and cannot be bought like typical cards. To buy a supply card or charge, a player must play cards giving them enough Aether () to make the purchase that same turn. Aether () cannot be saved between turns or given to other players.
Charges[]
A player may spend 2 during their main phase to gain one charge. This may be repeated any number of times, although a player may never have more charges then charge slots on their mage mat.
Nemesis Powers[]
A player may spend during there main phase to discard a power card in play, if the power has a cost discard statement listed. For example, Doom Aegis may be discarded on a player's turn if that player spends 7 . This cost cannot be shared among multiple players.
Player Cards[]
0 Cost[]
Cards costing 0 are reserved to be starter cards, like Spark or Crystal.
1 Cost[]
Very few cards exist at the 1-cost price point, although there are a couple.
2 Cost[]
A typical low-power card price, 2-cost cards tend to be first turn buys of small relics or gems. Few few spells exist at this price.
3 Cost[]
Low level spells usually start around the 3-cost tier. Gems tend to be worth 2 and grant an additional effect.
4 Cost[]
The start of midrange for an average supply, 4-cost cards start to ramp up in power.
5 Cost[]
Firmly within midrange, 5-cost cards can provide many different effects. 5-cost gems are fairly high tiered, often giving 3 .
6 Cost[]
6 Cost cards provide excellent effects. Card draw usually starts around this price point. 6 cost gems are the most expensive gems available from the supply.
7 Cost[]
7 Cost cards are the extremely powerful cards. There are no cost-7 gems, only spells and relics.
8 Cost[]
8 Cost cards are the most powerful and most expensive cards in the game, often offering the most game-altering effects available from the supply. There are no cost-8 gems, only spells and relics