Aeon's End Wiki
Aeon's End Wiki
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SPOILER WARNING
This Article contains spoilers for Into The Wild. Into The Wild adds an expedition where new secrets are revealed during the games.
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This article is currently under construction. Please be patient as it's expanded.

Into the Wild is the third expansion of Aeon's End: The New Age, and requires a standalone set to play with. Its retail release was in December 2019. The box contains 3 sets of supply cards, 2 playable mages, and 1 nemesis to fight.

Contents Overview

Mage Cards

Other

  • 1 deck of 10 Mage-specific spell cards.
  • 17 Nemesis-specific cards - 9 nemesis deck cards + 8 bramble movement deck cards.
  • 6 Randomizer cards.
  • 14 Expedition cards.

Breach Mages

Mage CR Starter Card Ability
Inco
IncoPortrait
4 Verdant EmeraldVerdant Emerald Activate During Your Main Phase:
Cast any number of Rose Thorns prepped by any number of players. Those spells deal 2 additional damage.
Razra
RazraPortrait
7 Rip, Help!Rip, Help! Activate During Your Main Phase:
Destroy a card with "Rip" in its name in your hand. Gain a card with "Rip" in its name from the personal upgrade deck that costs 3 Aether more than the destroyed card and place that card into your hand.
OR
Return to your hand all cards with "Rip" in their name you have played this turn or are in your discard pile.

Nemesis

Supply Card Gallery

Jeweled Brain

Wound Mender

Blast Sphere

Treasure Gallery

Dezmodia's Oblivion ShardIndira's Lone OpalMalastar's ImmolateMist's Amethyst ParagonUlgimor's Coal FragmentYan Magda's Illuminate

Crone's AmuletEdible Fungus ChunksEye of the MaelstromThe Broken MaskUmbral Horn of WarWell of Despair

Alchemist's AlembicBand of RetrievalPurified BangleQuicksilverSoothsayer's PouchSuppressing Pin

Trivia

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