Powers are abilities nemeses play against players during the game. Powers often have a delay before activating, giving players a chance to prevent the power from actually taking effect.
Rules[]
- If a power has an "IMMEDIATELY' effect, resolve it the moment the power enters play.
- Every power has a 'POWER X' printed on it; when the power enters play, place X number of power tokens onto the card.
- On every following nemesis main phase, remove 1 power token.
- The moment a power has no power tokens, resolve the power effect (the portion following 'POWER X').
- A player may choose to resolve the 'TO DISCARD' effect to discard the power instead, avoiding the power effect. This can only be done on that player's own Main Phase, while at least one power token remains on the power. (If there are no power tokens left then the power should have been resolved on the last nemesis turn)
- Players may not split up the 'TO DISCARD' effect between multiple players, unless specified otherwise.
- If multiple powers are in play at once, resolve the powers/tokens from the oldest in play to the newest in play.
Power List[]
Power | Set | Nemesis | Tier | Effect |
---|---|---|---|---|
Aether Barb | The Void | Maiden of Thorns | 1 | POWER 2: Unleash. The players collectively discard cards in hand equal to the number of cards in the Thorn supply pile. Advance. |
Aether Blizzard | The New Age | Fenrix | 3 | TO DISCARD: Destroy three cards in hand that cost 3 or more.
POWER 3: Unleash three times. Return one player's Position token on a minion to that player. Players cannot place Position tokens on claws this turn. |
Aether Flux | The Nameless | Wayward One | 3 | POWER 2: If any player has two or more misaligned spells, a player with two or more misaligned prepped spells suffers 7 damage. |
Agony Field | Core Set | Basic | 1 | TO DISCARD: Destroy a card in hand that costs 2 or more. POWER 2: Unleash. Any player discards three cards in hand and then draws one card. |
Aphotic Sun | War Eternal | Basic | 2 | TO DISCARD: Spend 7 . POWER 2: Unleash. The player with the most charges suffers 3 damages and loses all of their charges. |
Apocalypse Ritual | War Eternal | Basic | 3 | TO DISCARD: Spend 8 . POWER 2: Gravehold suffers 5 damage for each nemesis turn order card in the turn order discard pile. |
Black Solstice | War Eternal | Magus of Cloaks | 2 | When Magus of Cloaks is dealt damage, discard this. POWER 2: Unleash twice. Any player suffers 3 damage and discards a prepped spell. |
Bleed Static | Core Set | Basic | 1 | POWER 3: The player with the most prepped spells suffers 2 damage for each of their prepped spells. |
Blood Cry | Core Set | Rageborne | 2 | TO DISCARD: Lose 4 charges. POWER 2: Unleash four times. |
Blot the Sun | Core Set | Carapace Queen | 2 | TO DISCARD: Lose 4 charges. POWER 2: Carapace Queen Swarms. Unleash. Carapace Queen Swarms. |
Breach Stabilizer | The New Age | Arachnos | 1 | TO DISCARD: Spend 5 .
POWER 2: Unleash. Arachnos gains one nemesis token. |
Burden of Knowledge | The New Age | Ageless Walker | 2 | POWER 3: The players collectively exile two cards in hand or discard pile that costs 2 or more. |
Cataclysmic Fate | War Eternal | Basic | 3 | TO DISCARD: Destroy a prepped spell that costs 5 or more and a breach in which it was prepped. POWER 1: The player with the lowest life suffers 4 damage. |
Ceaseless Darkness | The New Age | Basic | 1 | TO DISCARD: Spend 5.
POWER 2: Unleash. Any player suffers 3 damage. Any player discards a card in hand. |
Chaos Flail | War Eternal | Basic | 2 | TO DISCARD: Spend 7 . POWER 2: Unleash twice. Any player places their discard pile on top of their deck and shuffles it. Then, that player reveals the top two cards of their deck and destroys the most expensive card revealed. |
Chaos Orb | The New Age | Basic | 1 | TO DISCARD: Spend 6 .
POWER 3: Unleash. Gravehold suffers 4 damage. |
Chrysalis Shield | The Outer Dark | Thrice-Dead Prophet | 2 | POWER 2: If Thrice-Dead Prophet has 40 or less life, Unleash three times. Otherwise it gains three nemesis tokens. |
Crazed Whelps | The New Age | Fenrix | 1 | POWER 3: Place two claws into play. Set the life of those minions to 2. Do not resolve these minions' PERSISTENT effects this turn. |
Creeping Viridian | The Nameless | Blight Lord | 1 | TO DISCARD: Spend 7 . POWER 3: Any player gains a Tainted Jade and places it in their hand. Advance the Tainted Track. |
Crushing Masses | The Depths | Horde-Crone | 1 | POWER 2: If there are no troggs in play, Unleash twice. Otherwise, Gravehold suffers 2 damage for each trogg in play. |
Crushing Storm | The New Age | Basic | 3 | TO DISCARD: Destroy two opened breaches.
POWER 1: Unleash three times. |
Culling Scythe | The New Age | Basic | 2 | TO DISCARD: Spend 7 .
POWER 2: Unleash. The player with the lowest life suffers 4 damage. |
Dire Abbatoir | The Outer Dark | Basic | 3 | TO DISCARD: Spend 8 . POWER 2: The player with the most life suffers damage equal to their current life. |
Doom Aegis | Core Set, The New Age | Basic | 3 | TO DISCARD: Spend 7 . POWER 1: The player with the most charges suffers 4 damage and loses all of their charges. |
Dread Plinth | The Nameless | Blight Lord | 2 | TO DISCARD: Spend 8 . POWER 2: Advance the Tainted Track twice. |
Egg Burst | The New Age | Maggoth | 3 | TO DISCARD: Destroy four cards in hand.
POWER 1: Place three flies into play. Any player suffers 3 damage. |
Empower Ritual | The New Age | Arachnos | 2 | TO DISCARD: Spend 7 .
POWER 3: Arachnos gains one nemesis token. Gravehold suffers 4 damage. |
End of All | War Eternal | Knight of Shackles | 3 | TO DISCARD: Destroy three cards in hand that each cost 3 or more. POWER 2: Knight of Shackles opens its closed breach with the lowest focus cost. |
Engine of War | The Void | Knight of Shackles | 2 | TO DISCARD: Discard three prepped spells. POWER 2: Any player suffers 1 damage. That player suffers 2 additional damage for each opened breach Knight of Shackles has. Unleash. |
Engulfing Madness (Upgraded) | The New Age | Upgraded Basic | 2 | TO DISCARD: Spend 8 .
POWER 2: Unleash twice. Any player suffers 4 damage. |
Eternal Edict | The Outer Dark | Thrice-Dead Prophet | 2 | TO DISCARD: Spend 7 . POWER 2: Any player suffers 4 damage. Thrice-Dead Prophet gains three nemesis tokens. |
Eye of Nothing | Core Set | Basic | 1 | TO DISCARD: Spend 6 . POWER 2: Unleash twice. |
Feedback Coil | The Nameless | Wayward One | 2 | TO DISCARD: Spend 7 . POWER 2: The player with the most misaligned prepped spells suffers 3 damage and discards two cards. |
Flash of Decay (Upgraded) | The New Age | Upgraded Basic | 3 | POWER 2: Unleash twice. The player with the most expensive prepped spell destroys it. If that spell costs 4 or less, or no spell was destroyed, Unleash. |
Fly Throng | The New Age | Maggoth | 1 | TO DISCARD: Spend 6 .
POWER 3: Place three maggots into play. Any player suffers 3 damage. |
Foul Multitudes | Core Set | Carapace Queen | 2 | Husks have 2 life. Damaged husks heal to full life at the end of each turn. IMMEDIATELY: Unleash. POWER 3: Carapace Queen Swarm. |
Fractured Nebula | The Nameless | Wayward One | 2 | POWER 2: Shift Wayward One to IV. Gravehold suffers 8 damage. The players may collectively discard up to 2 aligned spells. For each spell discarded this way, prevent 4 of that damage. |
Glittering Doom | The Nameless | Blight Lord | 3 | TO DISCARD: Spend 8 . POWER 2: Any player discards three cards in hand and then gains three Tainted Jades and places them into their hand. |
Gnashing Maw | The New Age | Basic | 3 | POWER 2: Unleash. The player with the most expensive prepped spell destroys it. If that spell costs 4 or less, Unleash and any player suffers 3 damage. |
Gravity Splinter | The New Age | Basic | 2 | TO DISCARD: Spend 7 .
POWER 2: Unleash twice. The player with the fewest opened breaches suffers 3 damage. |
Gruesome Feast | The Void | Maiden of Thorns | 2 | POWER 2: Unleash. Destroy all of the cards in the two supply piles with the fewest cards. |
Heart of Nothing | War Eternal | Basic | 1 | TO DISCARD: Discard four cards in hand. POWER 2: Unleash twice. OR Any player suffers 4 damage. |
Hex of Destruction | The New Age | Basic | 3 | TO DISCARD: Spend 8 .
POWER 2: Unleash twice. Gravehold suffers 4 damage. Any player destroys the top four cards of their deck. |
Hissing Acid (Upgraded) | The New Age | Upgraded Basic | 1 | TO DISCARD: Spend 6 .
POWER 3: Reveal the top card of the turn order deck. If it's a player turn order card, Unleash three times. Otherwise any player suffers 5 damage. |
Hive Surge | The New Age | Maggoth | 1 | TO DISCARD: Discard three cards in hand.
POWER 1: Place a maggot into play. Then, place two flies into play. |
Immortal Triumph | The Outer Dark | Thrice-Dead Prophet | 1 | POWER 3: If Thrice-Dead Prophet has 40 or less life, Gravehold suffers 7 damage. Otherwise, Thrice-Dead Prophet gains three nemesis tokens. |
Infernal Domain | War Eternal | Hollow Crown | 2 | TO DISCARD: Spend 8 . POWER 2: Draw an acolyte. Resolve the Blood Magic effect of each acolyte in play without those acolytes suffering damage from their Blood Magic effects. |
Infinite Enmity | War Eternal | Gate Witch | 3 | TO DISCARD: Spend 8 . POWER 2: Unleash until Gate Witch has six nemesis tokens. Place this card on the bottom of the nemesis deck. |
Invoke Carnage | Core Set | Rageborne | 2 | TO DISCARD: Spend 7 . POWER 2: Unleash. Any player suffers 1 damage. That player suffers 1 additional damage for each Fury token Rageborne has. |
Legion Beacon | Core Set | Carapace Queen | 3 | IMMEDIATELY: Unleash twice. POWER 2: Discard half of the husks in play, rounded up. Gravehold suffers 2 damage for each husk discarded this way. Carapace Queen Swarms. |
March of Horror | Into The Wild | Necroswarm | 1 | TO DISCARD: Spend 5 .
POWER 2: Unleash. Move each bramble one space toward Gravehold. Any player suffers 3 damage. |
March on Gravehold | The Void | Knight of Shackles | 1 | TO DISCARD: Lose 4 charges. POWER 2: If Knight of Shackles's breach I is open, any player suffers 4 damage. Otherwise, Unleash twice. |
Molecular Razor | The Void | Maiden of Thorns | 3 | TO DISCARD: Destroy two opened breaches. POWER 1: Unleash twice. Any player draws two cards and then destroys all cards in hand that cost 2 or more. |
Morbid Gyre | The New Age, War Eternal | Basic | 2 | TO DISCARD: Spend 7 . POWER 1: Unleash twice. The players collectively discard three cards in hand. |
Nameless Faith | War Eternal | Hollow Crown | 3 | TO DISCARD: Spend 8 . POWER 1: Shuffle the two most recently discarded acolytes in the acolyte discard pile into the acolyte deck. Resolve the Blood Magic effect of each acolyte in play without those acolytes suffering damage from their Blood Magic effects. |
Nether Spiral | War Eternal | Gate Witch | 2 | TO DISCARD: Spend 7 . POWER 3: Choose any player's turn order card in the turn order discard pile. Shuffle the rest of the turn order cards into the turn order deck. |
Night Unending | War Eternal | Basic | 1 | POWER 3: Gravehold suffers 2 damage for each spell prepped by the player with the most prepped spells. |
Obliterating Meteor | The New Age | Basic | 2 | TO DISCARD: Discard four cards in hand.
POWER 1: Unleash twice. Gravehold suffers 3 damage. |
Planar Collision | War Eternal | Basic | 1 | TO DISCARD: Discard two prepped spells. POWER 2: Unleash twice. |
Pulsing Madness | The Outer Dark | Wraithmonger | 3 | TO DISCARD: Destroy two prepped spells that each cost 3 or more. POWER 2: The player with the fewest Terror tiles claims all of the Terror tiles except for the lowest numbered Terror tile without resolving them. |
Pulverizing Ray | Core Set | Basic | 2 | POWER 1: Gravehold suffers 18 damage. The players may collectively discard up to six gems. For each gem discarded this way, prevent 3 of that damage. |
Quantum Maze | The Nameless | Wayward One | 1 | POWER 2: If any player has an aligned spell, a player with an aligned spell suffers 5 damage. |
Rabid Hysteria | The Depths | Horde-Crone | 2 | IMMEDIATELY: Unleash twice. POWER 2: Any player suffers 1 damage for each trogg in play. |
Rally the Pack | The New Age | Fenrix | 1 | POWER 2: If there are no claws in play, Unleash twice. Otherwise, Unleash, any player suffers 3 damage, and places their Position token on a claw. |
Rapid Germination | Into The Wild | Necroswarm | 3 | POWER 2: Unleash twice. Move all brambles to location 2. |
Ray of Desolation (Upgraded) | The New Age | Upgraded Basic | 3 | POWER 1: Unleash twice. The players collectively destroy the two most expensive prepped spells. |
Reality Rupture | Core Set | Basic | 3 | TO DISCARD: Destroy two prepped spells that each cost 3 or more. POWER 1: Unleash three times. |
Rising Dark | War Eternal | Magus of Cloaks | 1 | When Magus of Cloaks is dealt damage, discard this. POWER 3: Unleash. Any player suffers 3 damage. Any player destroys a prepped spells that costs 0 . |
Rolling Death | Core Set | Rageborne | 3 | TO DISCARD: Spend 8 . POWER 2: Rageborne Strikes twice. |
Rush of Madness | The New Age | Ageless Walker | 2 | TO DISCARD: Spend 7 .
POWER 3: Unleash twice. Exile a card from the most expensive supply pile. Gravehold suffers 4 damage. |
Sanity Hemorrhage | The Outer Dark | Wraithmonger | 2 | POWER 3: Unleash. Remove the highest numbered claimed Terror tile from the game. |
Seismic Roar | War Eternal | Umbra Titan | 1 | TO DISCARD: Spend 6 . POWER 3: Umbra Titan loses two nemesis tokens. |
Servitude to Evil | The Depths | Horde-Crone | 2 | TO DISCARD: Spend 7 . POWER 2: Unleash 4 times. Then, discard two troggs in play. |
Shadow's Reach | War Eternal | Magus of Cloaks | 3 | IMMEDIATELY: Magus of Cloaks gain four nemesis tokens. POWER 9: Magus of Cloaks reaches its final form. Humanity is wiped out. The players lose the game. |
Shape Death | The New Age | Maggoth | 2 | TO DISCARD: Spend 7 .
POWER 3: If there are seven or less total flies and maggots, place three flies and one maggot into play. Otherwise, any player suffers 4 damage. |
Siege of Dust | The New Age | Ageless Walker | 3 | POWER 1: Unleash. If the top card of the exiled pile costs more than 0 , Gravehold suffers 4 damage. Otherwise, Gravehold suffers 8 damage. |
Sky Tremor (Upgraded) | The New Age | Upgraded Basic | 2 | TO DISCARD: Spend 7 .
POWER 1: Unleash twice. Gravehold suffers 4 damage. |
Spirit Snare | The New Age | Basic | 1 | TO DISCARD: Discard a card in hand that costs 5 or more.
POWER 3: Unleash. Any player discards a spell in hand and suffers 2 damage. |
Sprawling Swamp | Into The Wild | Necroswarm | 2 | POWER 2: Unleash twice.
Set this next to the Bramble Invasion Track. For the rest of the game, when a bramble enters play, it moves one space toward Gravehold. |
Spring of Fury | The New Age | Fenrix | 2 | TO DISCARD: Spend 7 .
POWER 3: Unleash twice. Place this next to the nemesis mat. For the rest of the game, when a claw is placed into play, place it into play with 1 additional life. |
Temporal Leap | The New Age | Ageless Walker | 1 | POWER 3: The players collectively exile two cards in hand. |
Temporal Nimbus | War Eternal | Gate Witch | 1 | TO DISCARD: Spend 6 . POWER 3: Unleash. Gate Witch draws an additional card during the nemesis draw phase this turn. |
Terror Coil | The Outer Dark | Wraithmonger | 1 | POWER 3: Unleash. The player with the lowest numbered claimed Terror tile resolves that Terror tile. |
The End | The New Age | Arachnos | 3 | IMMEDIATELY: Arachnos gains 15 life.
POWER 4: The ritual is complete. |
Thunderous Tempest (Upgraded) | The New Age | Upgraded Basic | 3 | TO DISCARD: Spend 9 .
POWER 2: Unleash. If there are two nemesis turn order cards in the turn order discard pile, any player suffers 8 damage. Otherwise, any player suffers 5 damage. |
To The Walls | Into The Wild | Necroswarm | 2 | POWER 3: Unleash twice. The brambles rush Gravehold. Any player suffers 2 damage. |
Twilight Empire | War Eternal | Magus of Cloaks | 1 | POWER 3: Gravehold suffers damage equal to the number of nemesis tokens Magus of Cloaks has. Then, Magus of Cloaks gains one nemesis token. |
Twisting Madness | Core Set | Crooked Mask | 2 | TO DISCARD: Discard four cards in hand and draw one card. POWER 2: Gravehold gain 3 life. Crooked Mask gain 13 life. |
Unnerving Howl | The New Age | Basic | 1 | POWER 2: Unleash. Any player discards two gems in hand. |
Vile Feast | Core Set | Prince of Gluttons | 3 | TO DISCARD: Spend 8 . POWER 2: Gravehold suffers 2 damage for each empty supply pile. |
Withering Beam | War Eternal | Basic | 3 | POWER 2: Unleash twice. The players collectively destroy the two most expensive prepped spells. |
Woven Sky | Core Set | Basic | 1 | TO DISCARD: Discard three cards in hand. POWER 2: Unleash. Any player suffers 4 damage. |
Yawning Black | War Eternal | Umbra Titan | 3 | TO DISCARD: Spend 8 . POWER 2: Any player suffers 6 damage. OR Umbra Titan loses three nemesis tokens. |