- For rules regards the casting phase, see here.
Spells are the main way of dealing damage to the nemeses and their minions. Most spells are gained from the supply over the course of the game. Most Breach Mages start with simple Spark spells in their deck, and some even have a unique starter spell. Spells must be prepped to a breach before being cast on a future turn.
Starter Spells[]
Supply Spells[]
Cost 1 Spells[]
Cost 2 Spells[]
Cost 3 Spells[]
Cost 4 Spells[]
Cost 5 Spells[]
Cost 6 Spells[]
Cost 7 Spells[]
Cost 8 Spells[]
Cost 9 Spells[]